The Song of the Lioness Quartet
Tamora Pierce - 1997
Alanna douses her female identity to begin her training in Alanna: The First Adventure, and when she gains squire status in In the Hand of the Goddess, her growing abilities make her a few friends -- and many enemies. Books 3 and 4 complete Alanna's adventure and secure her legend, with the new knight errant taking on desert tribesmen in The Woman Who Rides like a Man and seeking out the powerful Dominion Jewel in Lioness Rampant.A must-read for Pierce's loyal followers and a perfect starting point for readers not yet familiar with her work, this boxed set is fantasy writing at its best. Pierce's gifted writing -- and her knack for creating heroines unafraid to challenge the status quo -- shines brightly in this Lioness set, taking it to the highest ranks, just like Alanna herself. Shana Taylor
Harry Potter and the Sorcerer's Stone
J.K. Rowling - 1997
His parents are dead and he's stuck with his heartless relatives, who force him to live in a tiny closet under the stairs. But his fortune changes when he receives a letter that tells him the truth about himself: he's a wizard. A mysterious visitor rescues him from his relatives and takes him to his new home, Hogwarts School of Witchcraft and Wizardry.After a lifetime of bottling up his magical powers, Harry finally feels like a normal kid. But even within the Wizarding community, he is special. He is the boy who lived: the only person to have ever survived a killing curse inflicted by the evil Lord Voldemort, who launched a brutal takeover of the Wizarding world, only to vanish after failing to kill Harry.Though Harry's first year at Hogwarts is the best of his life, not everything is perfect. There is a dangerous secret object hidden within the castle walls, and Harry believes it's his responsibility to prevent it from falling into evil hands. But doing so will bring him into contact with forces more terrifying than he ever could have imagined.Full of sympathetic characters, wildly imaginative situations, and countless exciting details, the first installment in the series assembles an unforgettable magical world and sets the stage for many high-stakes adventures to come.
Men at Arms: The Play
Terry Pratchett - 1997
Since the captain of the City Watch has left the force to become a gentleman, Discworld is in search of a few good cops. And being a cop in this unpredictable universe is no easy job, so the search goes on for a few good trolls, dwarves, and such.
The Wheel of Time: Boxed Set #2 (Wheel of Time, #4-6)
Robert Jordan - 1997
The Shadow is rising to cover humankind.In Tar Valon, Min sees portents of hideous doom. Will the White Tower itself be broken?In the Two Rivers, the Whitecloaks ride in pursuit of a man with golden eyes, and in pursuit of the Dragon Reborn.In Cantorin, among the Sea Folk, High Lady Suroth plans the return of the Seanchan armies to the mainland.In the Stone of Tear, the Lord Dragon considers his next move. It will be something no one expects, not the Black Ajah, not Tairen nobles, not Aes Sedai, not Egwene or Elayne or Nynaeve.Against the Shadow rising stands the Dragon Reborn..... The Fires of Heaven In this sequel to the phenomenal New York Times bestseller The Shadow Rising, Robert Jordan again plunges us into his extraordinarily rich, totally unforgettable world:...Into the forbidden city of Rhuidean, where Rand al'Thor, now the Dragon Reborn, must conceal his present endeavor from all about him, even Egwene and Moiraine....Into the Amyrlin's study in the White Tower, where the Amyrlin, Elaida do Avriny a'Roihan, is weaving new plans....Into the luxurious hidden chamber where the Forsaken Rahvin is meeting with three of his fellows to ensure their ultimate victory over the Dragon....Into the Queen's court in Caemlyn, where Morgase is curiously in thrall to the handsome Lord Gaebril.For once the dragon walks the land, the fires of heaven fall where they will, until all men's lives are ablaze.And in Shayol Ghul, the Dark One stirs... Lord of Chaos In this sequel to the phenomenal New York Times bestseller The Fires of Heaven, we plunge again into Robert Jordan's extraordinarily rich, totally unforgettable world:On the slopes of Shayol Ghul, the Myrddraal swords are forged, and the sky is not the sky of this world;In Salidar the White Tower in exile prepares an embassy to Caemlyn, where Rand Al'Thor, the Dragon Reborn, holds the throne--and where an unexpected visitor may change the world....In Emond's Field, Perrin Goldeneyes, Lord of the Two Rivers, feels the pull of ta'veren to ta'veren and prepares to march....Morgase of Caemlyn finds a most unexpected, and quite unwelcome, ally....And south lies Illian, where Sammael holds sway....
The Return of the Black Company
Glen Cook - 1997
. ."I am Murgen, Standardbearer of the Black Company, though I bear the shame of having lost that standard in battle. I am keeping these Annals because Croaker is dead, One-Eye won't, and hardly anyone else can read or write. I will be your guide for however long it takes the Shadowlanders to force our present predicament to its inevitable end. . ."The Return of the Black Company comprises the novels Bleak Seasons and She is the Darkness—the third omnibus volume of Glen Cook's fantasy epic Chronicles of the Black Company.
The Forbidden Game
L.J. Smith - 1997
There is something mysteriously alluring about Julian's pale eyes and bleached-blond hair. And when he places the Game into her hands, she knows their connection is something deeper.But as Jenny and her six friends begin to play the Game at Tom's birthday celebration, a night of friends and fun quickly turns into a night of terror and obsessive love. Because the Game isn't just a game - it's the seven friends' new reality, where Julian reigns as the Prince of the Shadows.One by one the friends must confront their phobias to win the Game. To lose the Game is to lose their lives. And that is only the beginning...
P. Craig Russell - 1997
Greatest of these heroes was a doom-driven adventurer who bore a runeblade that he loathed. His name was Elric of Melniboni, king of ruins, and lord of a scattered race that once ruled the world. Legendary artist P. Craig Russell adapts Michael Moorcock's climactic Elric novel -- the grand story of the final battle between Law and Chaos -- to the comics format. This is Russell's finest work yet, and the greatest Elric epic of them all, combining the best elements of horror, sword, and sorcery into one amazingly powerful story.
A Diversity of Dragons
Anne McCaffrey - 1997
Soar on imagination's wings and see them all: from the ancient legends to the modern creations; from the firebreather that battled Beowulf to the delightful beasts of Jane Yolen and Terry Pratchett. Everything you ever wanted to know about the most fabulous creatures ever to inhabit our collective memory is here, and more, snorting fire and phosphine gas and ploughing the waters of primordial chaos. The Babylonians knew him, the Sumerians, the ancient Egyptians. He is found not only in the Bible but in China, in the Norse sagas and the lost myths of the Americas. Drawing on sources from myth, folklore, and novels, the authors offer a compendium on dragons--similarities and differences, the dragon of the hero quest, humorous dragons, cuddly dragons, and more. But Anne McCaffrey is a storyteller, not an encyclopedist; and dragons are wary of dry and dusty places, like lecture rooms and libraries. So this book begins (as must all good tales) with a mysterious visitor and ends (as do all true dragon encounters) with an adventure almost too wondrous for words to tell.
Isobelle Carmody - 1997
After the death of her parents and her beloved instructor, Wind, Glynn devotes herself to the care of her sick twin sister, feeling her own life to be unimportant. One night, during a midnight swim, she is swept across the Void to the troubled watery world of Keltor, through a portal created to summon the mythical Unraveller. What is the mysterious connection between Glynn's world and Keltor? And why does the man who rescued her from the waves bear an eerie resemblance to Wind? While it stands on its own as an absorbing, seductive and powerful novel, the sequels to Darkfall will be eagerly awaited.
Michael A. Stackpole - 1997
Their word is law and their judgement binding on highborn and low.Nolan is a Justice born in what once was the free nation of Sinjaria. Orphaned in the war of conquest with the nation of Hamis, he traveled to far Talianna and secured the right to become a Justice. Now, years later, the Master of all Talions has a dangerous assignment for Nolan: He is to guard the life of the king who destroyed Sinjaria and slaughtered his family. Alone, Nolan ventures into the political maelstrom that is the court of Hamis to stop an assassin even his Masters think cannot be slain. . . .
The Free Bards
Mercedes Lackey - 1997
So she joined forces with T'fyrr, a strange nonhuman with the face of a raptor and the voice of an angelic choir.This unlikely set of heroes had the daunting task of saving the King—and through him the Gypsies, Free Bards, and non-humans of the twenty kingdoms. Fortunately, their opponents had no idea how potent a weapon music could be....
Diana Wynne Jones - 1997
Actually, Rupert is really only a junior Magid. But he's got a king-sized problem. Rupert's territory includes Earth and the Empire of Korfyros. When his mentor dies Rupert must find a replacement. But there are hundreds of candidates. How is he supposed to choose? And interviewing each one could take forever.Unless...What if he could round them all up in one place? Simple!
Belgarath the Sorcerer
David Eddings - 1997
Join them as they chronicle that fateful conflict between two mortally opposed Destinies, in a monumental war of men and kings and Gods.When the world was young and Gods still walked among their mortal children, a headstrong orphan boy set out to explore the world. Thus began the extraordinary adventures that would mold that youthful vagabond into a man, and the man into the finely honed instrument of Prophecy known to all the world as Belgarath the Sorcerer.Then came the dark day when the Dark God Torak split the world asunder, and the God Aldur and his disciples began their monumental labor to set Destiny aright. Foremost among their number was Belgarath. His ceaseless devotion was foredoomed to cost him that which he held most dear--even as his loyal service would extend through echoing centuries of loss, of struggle, and of ultimate triumph.
The Dreaming: Beyond the Shores of Night
Terry LaBan - 1997
This collection features Cain and Abel, Lucien the Librarian, Eve, Matthew the Raven, gargoyles Goldie and Gregory, and other faces familiar in The Sandman, as well as some fascinating new characters. Told with a blend of seductive charm and sly humor, this book offers a glimpse of the range and diversity of The Dreaming series.
Darkwerks: The Art of Brom
Brom - 1997
150 full-color reproductions offer a glimpse into the mind of this dark master whose work has enhanced books, comics, games, and videos, ranging from Dungeons & Dragons to Doom II. Among the material included are unpublished early works; covers such as the deeply unsettling Fire Clown and horror-filled Rat’s Den; and trading cards in a variety of genres, including the collectible Dark Age.
The Merro Tree
Katie Waitman - 1997
His sublime, ethereal performances were unforgettable, drawing on the most treasured traditions of every culture, every people, throughout inhabited space. His crowning achievement, and his obsession: the Somalite song dance, an art form that transcends both song and movement to become something greater and more spectacular . . . almost divine.When tragic events caused performance of the song dance to be proscribed, Mikk was devastated . . . until his strong sense of justice forced him to defy the ban. His trial will be the most sensational in the recent history of the galaxy; the sentence he faces is death. Now the greatest performance master must hope to become the greatest escape artist. Somehow Mikk must break the stranglehold of censorship and change the law . . . or die trying!
The Ruins of Ambrai
Melanie Rawn - 1997
But the greater the magic, the greater the peril. Lenfell was soon devastated by a war between rival Mageborn factions that polluted the land with Wild Magic and unleashed hideous specters called Wraithenbeasts. Now, generations later, someone is planning another war on the still crippled planet that will tear three Mageborn sisters apart. "I am mad (petulant, in fact!) that I can't immediately read book number two in the Exiles trilogy.... Melanie Rawn has established beyond doubt that she is a great writer of fantasy and The Ruins of Ambrai will join the Dragon series in my library of favorites for years to come." --Realms of Fantasy
Kenneth Oppel - 1997
But he's determined to prove himself on the long, dangerous winter migration to Hibernaculum, millions of wingbeats to the south. During a fierce storm, he loses the others and soon faces the most incredible journey of his young life. Desperately searching for a way to rejoin his flock, Shade meets a remarkable cast of characters: Marina, a Brightwing bat with a strange metal band on her leg; Zephyr, a mystical albino bat with a strange gift; and Goth, a gigantic carnivorous vampire bat. But which ones are friends and which ones are enemies? In this epic story of adventure and suspense, Shade is going to need all the help he can find -- if he hopes to ever see his family again.One of Canada's best books for young readers was written by a pretty young writer himself. Kenneth Oppel, who had his first book published when he was 18, really hit his stride a dozen years later with Silverwing, the first volume in a thrilling adventure trilogy set in the nocturnal world of bats that immediately captured the attention of middle readers and award juries alike.
The Book of Night with Moon
Diane Duane - 1997
Or so her humans think -- but she is much more than she appears. With her partners Saash and Urruah, she collaborates with human wizards to protect the earth from dark forces and maintain the network of magical gateways that connect to different realities. But amid this amazing secret animal world lies a danger that threatens not only the cats of the world, but humans as well.
Corum: The Coming of Chaos
Michael Moorcock - 1997
Includes the novels The Knight of the Swords, The Queen of the Swords, and The King of the Swords.This volume in Michael Moorcock's acclaimed Eternal Champion series introduces Corum Jhaelen Irsei, the Prince in the Scarlet Robe, last of the noble race of the Vadhagh and avenger of his Chaos-ravaged world.
The Golden One
Deborah Chester - 1997
Yet their struggles are universal: for justice, for freedom, for peace. "Lucasfilm's Alien Chronicles" is a sweeping adventure that will transport you to another time, and to another place, where a legend is about to be born.The ruler of the reptilian Viis has purchased a new pet for his daughter. But the animal, named Ampris, has a more important destiny.
Taliesin / Merlin / Arthur / Pendragon
Stephen R. Lawhead - 1997
There, housed in royal splendor, its awesome powers will be freely available to Arthur's suffering people, becoming the symbol of Arthur's reborn realm. But mysteriously, the Grail disappears. Missing as well is one of Arthur's most trusted men, who has not only taken the Grail but kidnapped Arthur's queen, Guinevere. A desperate search ensues, and a diabolical plot is uncovered, masterminded by none other than the evil Morgian, Queen of Air and Darkness.-- The epic tale of the legendary King Arthur, his lady love guinevere, stalwart advisor Merlin and loyal companion Sir Galahad has entertained and delighted people around the world for generations.
Mary Poppins: The Complete Collection
P.L. Travers - 1997
All magical children's classics.When their new nanny, Mary Poppins, arrives on a gust of the East Wind, greets their mother, and slides up the banister, Jane and Michael's lives are turned magically upside down. Familiar to anyone who has seen the film or the West End adaptation, you can now read all six of these wonderfully original tales about Jane and Michael's adventures with the magical Mary Poppins. Mary takes the children on the most extraordinary outings: to a fun fair inside a pavement picture; to visit Uncle Andrew who floats up to the ceiling when he laughs; on a spectacular trip to see the Man-in-the-Moon! With her strict but fair, no-nonsense attitude, combined with amazing magical powers, things are never straightforward with Mary Poppins! But she has only promised to stay until the wind changes!
Elfquest #2: The Quest Begins
Wendy Pini - 1997
And Cutter, brave leader of the elves, knows what he must do. Somewhere in the world there are other elves divided and persecuted like his own tribe. Unless he finds them-and unites them--the elves' final destruction is at hand.
The "Hobbit" Companion
David Day - 1997
Tolkien spun a clever web of wordplay and verbal hocus-pocus. Inspired by these linguistic games, master "hobbit investigator" David Day untangles the crafty puns and riddles, hidden meanings, and mythical associations that lie beneath the saga's thrilling surface. More than just a delightful study of an author who deeply loved and understood the intricacies of the English language (Tolkien helped compile the prestigious Oxford English Dictionary), this magnificently illustrated companion charms with its own beauty and enhances our understanding of one of the world's great masterpieces. Starting with the word "hobbit" itself, this illuminating guide moves on to examine Bilbo Baggins, the Gollum and the goblins, hobbit heritage and history, Buckland and Brandy Hall, Gandalf, Shire Society, the Fellowship, and much more. Intriguing to the uninitiated and enchanting to the enthusiast, this sparkling companion enhances the enjoyment of Tolkien's dark, mysterious world.
Echoes of the Great Song
David Gemmell - 1997
. . A MASTERLY TALE TOLD WITH CLARITY AND VERVE.”–The Times (London)The Avatars are immortal and live like kings–even though the empire is dying. Their immortality is guaranteed by magic crystals whose influence is now waning, overwhelmed by the sheer power of a great flood and a sudden ice age. But when two moons appear in the sky, and the ruthless armies of the Crystal Queen swarm across the land bringing devastation and terror, the Avatars unite with their subjects to protect their universe.As the cities face imminent destruction, three heroes emerge. Talaban, a warrior haunted by tragedy; Touchstone, the mystic tribesman seeking his lost love; and Anu, the Holy One, the Builder of Time. And when all seems lost, two others enter the fray: Sofarita, the peasant girl who will inspire a legend, and the madman, Viruk, who will become a god. . . .
The Rhinoceros Who Quoted Nietzsche and Other Odd Acquaintances
Peter S. Beagle - 1997
It also features the original whimsical Chesley Award-winning cover illustration by talented Bay Area artist Michael Dashow. "The Last Unicorn, Beagle's most beloved novel, was an underground bestseller in the late 1960s and 1970s. This collection includes two of Beagle's popular unicorn stories, "Professor Gottesman and the Indian Rhinoceros" and "Julie's Unicorn," as well as "Lila the Werewolf," which is anthologized in the "Oxford Book of Fantasy, and a tribute to J. R. R. Tolkien, "The Naga."ContentsIntroduction: “Under the Zucchini” by Patricia A. McKillipFiction“Come Lady Death”“Julie’s Unicorn” “Lila the Werewolf”“My Daughter’s Name Is Sarah”“Pittsburgh Stories (a Recollection)”“Professor Gottesman and the Indian Rhinoceros”“Telephone Call”“The Naga”Essays“D. H. Lawrence in Taos” “Learning a Trade” “My Last Hero”“The Poor People’s Campaign”
The World of Tiers, Volume 2
Philip José Farmer - 1997
These are the great originals of universe-hopping adventure that later writers, including Roger Zelazny in his Amber Series, used as models. Zelazny himself says, "I admire his sense of humor and facility for selecting the perfect final sentence for everything he writes. He can be stark, dark, smoky, bright, and any color of the emotional spectrum...put quite simply, he arouses awe," The tierworld books are full of non-stop action and typify Farmer's boundless imagination. Who else would have thought of stacking up pocket universes like a ziggurat or the layers of a cake? Join Earthlings Robert Wolff and Paul Janus Finnigan (alias Kickaha) on an unforgettable adventure to big for any single world.
Tamora Pierce - 1997
There she meets Briar, a former thief who has a way with plants; Daja, an outcast gifted at metalcraft; and Tris, whose connection with the weather unsettles everyone, including herself. At Winding Circle, the four misfits are taught how to use their magic - and to trust one another. But then disaster strikes their new home. Can Sandry weave together four kinds of magical power and save herself, her friends, and the one place where they've ever been accepted?
Neil Gaiman - 1997
Animated short story narrated by the author.From SF Signal:In 2006, filmmaker Christopher Salmon really, really wanted to create a 3D CG animated film of Neil Gaiman’s short story, “The Price”. So he created this proof-of-concept short animation to convince Neil to grant him the rights to the story.Salmon posted his touching proof-of-concept short online. http://www.sfsignal.com/archives/2013...
Bill Maynard - 1997
But Ned's mother knows that it's true when she "sees" his first word. Now when Ned says gorilla, his friends all jump back. And when he says bananas, it's time for a snack. Because whenever Ned speaks, if the word is a thing, "that thing might float by on the end of a string!" Soon Ned's teacher is upset, the nurse is up to her ears in pills, and even the bandleader doesn't know what to do -- until a friendly art teacher discovers the cure when she hands Ned a pencil and he draws and draws and draws!Irresistibly funny verse and comical illustrations will unleash the power of imagination in every reader in this humorous rhyming story about a boy whose imagination was so big -- it made everything real!
Alice and Greta: A Tale of Two Witches
Steven J. Simmons - 1997
And Greta... well, Greta and trouble are never far apart. Alice spends her time helping others by weaving her enchanting spells. All Greta does is wreak havoc. But when a forgotten spell comes back to haunt her, Greta's stuck learning something she should have learned long ago.
The Wiz Biz
Rick Cook - 1997
What the spell delivered was master hacker Walter Wiz Zumwalt. The wizard who east the spell was dead and nobody -- not the elves, not the dwarves, not even the dragons -- could figure out what the shanghaied computer nerd was good for.But spells are a lot like computer programs, and, in spite of the Wiz's unprepossessing appearance, he was going to defeat the all-powerful Black League, win the love of a beautiful red-haired witch, and prove that when it comes to spells and sorcery, nobody but nobody can beat a Silicon Valley computer geek!
Jacob Grimm - 1997
Grimm's Grimmest presents nineteen of the original, unsanitized, unholy tales as they were first collected by the Brothers Grimm -- all fiendishly illustrated in full color. Grimm's Grimmest has the irresistible look and feel of a creaky old leatherbound volume, perhaps discovered in a forgotten trunk or dusty attic. With aged paper and a leathery stamped case, this delightfully shocking collection harkens back to a time when travelers risked roasting or worse and bad manners could yield frightful consequences. From the true horror of Aschenputtel (the original Cinderella story) to Rapunzel's dark secret, here are the authentic stories born long ago in the land of the Black Forest, at a time when fairy tales were not necessarily for children.
How to Spin Gold: A Woman's Tale
Elizabeth Cunningham - 1997
Written as the autobiography of a mysteriously deformed girl who runs away from her medieval village and becomes the apprentice and successor to "The Wise Woman of the Western Woods," the book blends magical realism and psychological wisdom.
The Family Tree
Sheri S. Tepper - 1997
NOW NATURE, APPARENTLY, HAS DECIDED TO FIGHT BACK. Police officer Dora Henry is investigating the bizarre murders of three geneticists. Meanwhile, strange things are happening everywhere she turns. Weeds are becoming trees; trees are becoming forests. Overnight, a city is being transformed into a wild and verdant place. And, strangest of all, Dora can somehow communicate with the rampaging flora. A potential civilization-ending catastrophe is in the making. The nearer Dora gets to a murderer--and to the truth--the more seemingly disparate events begin to entwine. And the answers she seeks today to the salvation of humankind may lie in afar distant future. . .one which is suddenly much closer than anyone imagines. An exhilarating and enchanting novel that deftly combines fantastic invention with insight and a social conscience, from one of the most lyrical and important voices in contemporary speculative fiction.
Anne McCaffrey's Unicorn Girl: The Illustrated Adventures
Mickey Zucker Reichert - 1997
Dodger means well, Didi Badini does not.2 Pony Girl - Child slaves traditionally carry bets for horse races, or die, till Acorna intervenes.3 Acorna's Serum - Acorna hopes her healing horn can provide serum to cure viral plague, but loses helper Peter. Suicide or murder?4 Biographic - main character profiles
George Layton - 1997
Especially this lad. His mum is always embarrassing him; his dad is not around; and money is scarce. He falls out of a tree house trying to stop his friends from stealing school test answers -- and winds up with a broken leg. He wins second prize in an art contest -- but the drawing isn't his. And then he finds himself taking sides with a bunch of bullies when a new Jewish boy comes to school. If he doesn't act mean, the bullies will thump him, but he feels so guilty being mean....No wonder he can't wait to swap. On the school exchange, he'll swap houses for a week with some posh lad from London. Who knows what he'll discover?George Layton brilliantly captures the balancing act of one boy's eleventh year, when he faces up to prejudice, poverty and pride, and unwittingly discovers who he is...and who he isn't.
The Star Wars Trilogy [The Comic Book Adaptations]
Howard Chaykin - 1997
Included in this deluxe, slipcased set are all three of the Star Wars Trilogy Special Edition graphic-novel adaptations. Thrill to the adventures of Luke and Leia, Han and Chewbacca, and the faithful droids Artoo-Detoo and See-Threepio Witness the horror of Darth Vader, Jabba the Hurt, Boba Fett, and the Emperor And prepare yourself for the next installment of the greatest battle the galaxy has ever seen
The Viking Treasury of Children's Stories
Anna Trenter - 1997
WhiteHumblepuppy by Joan AikenWizard of Oz by L. Frank BaumLion, the witch and the wardrobe by C.S. LewisHodgeheg by Dick King-SmithAlice in Wonderland by Lewis CarrollSpotty Powder by Roald DahlWhat Katy did by Susan CoolidgeWinnie-the-pooh by A.A. MilneHappy prince by Oscar WildeCuckoo clock by Mary Louisa MolesworthCharlotte's web by E.B. WhiteAdding up to zero by Helen CresswellRailway children by E. NesbitBlack Beauty by Anna SewellHobbit by J.R.R. TolkienClever Polly and the stupid wolf by Catherine StorrBedknob and broomstick by Mary NortonOrlando the marmalade cat by Kathleen HaleIt's too frightening for me by Shirley HughesWind in the willows by Kenneth GrahameJack pot by Allan AhlbergChristmas carol by Charles DickensMr. Majeika and the ghost hunter by Humphrey CarpenterPollyanna by Eleanor H. PorterWorst witch by Jill MurphySecret garden by Frances Hodgson BurnettOne hundred and one dalmatians by Dodie SmithProfessor Branestawm's Christmas tree by Norman HunterWorzel Gummidge by Barbara Euphan ToddFrog prince by Brothers Grimm (Jakob and Wilhelm Grimm)
Legend of the Five Rings RPG
John Wick - 1997
The game uses the Legend of the Five Rings setting, and primarily the nation of Rokugan which is based on feudal Japan with influences from other East Asian cultures.Like most role-playing games, Legend of the Five Rings is played by one or more players and a game master, who controls the events that happen during the game as well as thenon-player characters (also called "NPCs"). An aspect that sets Legend of the Five Rings apart from other games is the inclusion of courtiers and other non-combatant character types as valid player character types. Most role-playing games focus heavily on combat and non-combatants are generally only given as non-player characters, whereas in Legend of the Five Rings it is possible (although unlikely) to play an entire game with no scenes of combat at all.In 1998, Legend of the Five Rings won the Origins Award for Best Roleplaying Game of 1997.
The Elves of Lily Hill Farm: A Partnership with Nature
Penny Kelly - 1997
The elves' encouragement to find "the nature of balance rather than the balance in nature" becomes the force behind a re-alignment of intention, energy and physical action. The experience uncovers a gripping truth for us in today's world.
The Throne of Bones
Brian McNaughton - 1997
Imagine mephitic gardens where the sarcophage, selenotrope, and necrophilium bloom. Then throw in star-crossed lovers, crazed zealots, stalwart heroes, bloodthirsty renegade armies, hideous monsters, and likeable misfits. You've got just a hint of the wondrous and original visions in the dark fantasy world of Brian McNaughton. Horror scholar S. T. Joshi, in the afterword to this collection of stories, notes the strong influence of Clark Ashton Smith, Lord Dunsany, H. P. Lovecraft, Robert E. Howard, and Greco-Roman decadent works such as Petronius's Satyricon. "McNaughton seems to have mastered one of the most difficult of literary arts: to draw upon the classics of the field without losing his own voice.... The world that McNaughton has created in this book is the world of the ghoul; and who knows but that The Throne of Bones will become the standard textbook for the care and feeding of ghouls just as Dracula has become that for vampires?"Contents:Ringard and Dendra (1996)The Throne of Bones (1997)The Vendren Worm (1990)Meryphillia (1990)Reunion in Cephalune (1997)The Art of Tiphytsorn Glocque (1997)A Scholar from Sythiphore (1995)Vendriel and Vendreela (1988)The Retrograde Necromancer (1993)The Return of Liron Wolfbaiter (1997)
Elfquest: Vols 5 & 6 Journey to Sorrow's End
Wendy Pini - 1997
Full-cast productions of this riveting fantasy unravel the tale of the gallant band of elves called Wolfriders, who search for a place not contaminated by humans". ...the lavishly illustrated story is strong, exhibiting the usual wit, intelligence, and depth of characterization".
The Complete Pegāna: All the Tales Pertaining to the Fabulous Realm of Pegāna
Lord Dunsany - 1997
P. Lovecraft, who counted him second only to Edgar Allan Poe as an influence on his work. Lovecraft readers will be interested to know that two ideas Lovecraft got from Dunsany were (1) an artificial pantheon of gods and other entities (Dunsany's Pegāna Mythos predates Lovecraft's Cthulhu Mythos) and (2) a cosmic vision of man as living on a tiny island of order amid a vast and chaotic universe. Perhaps, as S. T. Joshi writes in the introduction to this collection, "It is now time to appreciate Dunsany in his own right as a master fantasist whose prodigal imagination was equaled by few, whose prose style was a model of affecting simplicity, and whose bold philosophical vision remains challenging to the present day." This edition includes the complete stories from The Gods of Pegāna (1905) and Time and the Gods (1906), plus three other stories belonging to the Pegāna cycle. --Fiona WebsterContents:The Gods of Pegāna (1905)Of Skarl the Drummer (1905)Of the Making of the Worlds (1905)Of the Game of the Gods (1905)The Chaunt of the Gods (1905)The Sayings of Kib (1905)Concerning Sish (1905)The Sayings of Slid (1905)The Deeds of Mung (1905)The Chaunt of the Priests (1905)The Sayings of Limpang-Tung (1905)Of Yoharneth-Lahai (1905)Of Roon, the God of Going (1905)The Revolt of the Home Gods (1905)Of Dorozhand (1905)The Eye in the Waste (1905)Of the Thing That Is neither God nor Beast (1905)Yonath the Prophet (1905)Yug the Prophet (1905)Alhireth-Hotep the Prophet (1905)Kabok the Prophet (1905)Of the Calamity That Befel Yun-Ilara by the Sea (1905)Of How the Gods Whelmed Sidith (1905)Of How Imbaun Became High Prophet in Aradec (1905)Of How Imbaun Met Zodrak (1905)Pegāna (1905)The Sayings of Imbaun (1905)Of How Imbaun Spake of Death to the King (1905)Of Ood (1905)The River (1905)The Bird of Doom and the End (1905)Time and the Gods (1906)The Coming of the Sea (1906)A Legend of the Dawn (1906)The Vengeance of Men (1906)When the Gods Slept (1906)The King That Was Not (1906)The Cave of Kai (1906)The Sorrow of Search (1906)The Men of Yarnith (1906)For the Honour of the Gods (1906)Night and Morning (1906)Usury (1906)Mlideen (1906)The Secret of the Gods (1906)The South Wind (1906)In the Land of Time (1906)The Relenting of Sarnidac (1906)The Jest of the Gods (1906)The Dreams of a Prophet (1906)The Journey of the King (1906)Beyond the Fields We Know (1919) essayIdle Days on the Yann (1910)A Shop in Go-by Street (1912)The Avenger of Perdóndaris (1912)
The Wolfrider's Guide to the World of Elfquest
Theresa Robeson - 1997
An exhaustive and encyclopedic compilation of every known fact, figure, and statistic pertaining to the 20-year (and ongoing) saga of the Wolfriders and their many friends and foes, it is arranged by general topic, indexed, and has color plates by Wendy Pini.
Sherwood Smith - 1997
Filled with intrigue, romance, and magic, this spellbinding novel is a dramatic coming-of-age story about a girl who rises from impoverished beginnings to take command of her own fate.“Smith tells a fast-moving tale of adventure, intrigue, and honor, with Mel a likable heroine and a lively narrator.”--Booklist
The Replacement God
Zander Cannon - 1997
Series creator Zander Cannon garnered a Harvey Award nomination for his work on this series, before going on to win an Eisner along with Alan Moore and Gene Ha for Top Ten. Many of these issues are out of print, and this collection is the best introduction to Zander's work. It will especially appeal to fans of fantasy books and good old-fashioned adventure tales.
Toots and the Upside Down House
Carol Hughes - 1997
Since her death, he's spent more and more time immersed in his stamp collection, and less and less time with Toots. It is on one particularly lonely afternoon when Toots is practicing headstands that she first sees a fairy walking across the living room ceiling. Before she knows what's happened, Toots finds herself reduced to the size of a mouse in an upside-down world where hardworking fairies protect the house against evil sprites and unctuous goblins. Toots must battle with good and evil, both outside and inside herself, before finding her way back down to earth and renewing her love for her widowed father. Carol Hughes makes a dazzling debut with this special book that combines fantasy and adventure with the real, everyday issues of love and loss.
Domains of Dread: Ravenloft Campaign:
Steve Miller - 1997
Features new rules for creating heroes native to the domains, adapting magic to the demiplane, and dealing with fear and horror checks when the characters experience the true terror that dominates the Ravenloft "RM" campaign.Night is Falling. The Mists are RisingEmbrace the Darkness.Enter the dark and macabre world of Ravenloft.But beware -once you begin to walk among the mists and shadows,you can never leave.Domains of Dread is the core rulebook for the second edition of the award-winning RAVENLOFT campaign setting - the original fantasy horror role-playing game. Within the pages of this book, players and Dungeon Masters will discover the darkest secrets of the Land of the Mists, including many never-before-seen features:Detailed guidelines on designing anything from short-term horror adventures to long-running campaigns of twisted terror.Complete rules for generating player characters native to the Demiplane of Dread.Four new character classes specifically designed for use in RAVENLOFT campaigns - the avenger, the anchorite, the gypsy, and the arcanist!An all-new player character race - the half-Vistani!Updated and expanded descriptions of the Demiplane and the foul lords who rule its tortured domains!Revised fear, horror, and madness checks to enhance the terror.New rules for power checks, plus thirteen detailed steps that lead from grace to absolute corruption!Summary of content:1: The Demiplane of Dread: general description of Ravenloft, as well as a history and theories about the nature of the dark powers, and an overview of the technological levels in Ravenloft (from Stone Age to Renaissance)2: Domains of the Core3: Islands of Terror (Bluetspur, G´Henna, I´Cath, Kalidnay, Nosos, Odiare, Souragne and Vorostokov)4: Clusters (Amber Wastes (Har'Akir, Sebua and Pharazia), Zherisia (Paridon and Timor), the Burning Peaks (Vecna and Kas's domains) and Pockets (Davion, The House of Lament, The Nightmare Lands and Scaena)5: Secret Societies - short chapter on nine secret societies - Keepers of the Black Feather, Green Hand, Circle, Church of Ezra, Vistani, Carnival, Kargatane, Fraternity of Shadows, Unholy Order of the rave)6: Fear, Horror, and Madness rules7: Powers Checks rules8: The Path of the Priest - changes in the priest class9: The Way of the Wizard - changes for wizards.10: Mazes of the Mind - changes for psionics11: Forged of Darkness - changes for magical items12: The Whispered Evil - curses.13: Tenets of Terror - discussion about the general nature of Ravenloft adventures and campaignsAppendix: ability scores, character races, character classes (some new: Avengers (paladins), Arcanist (wizards), Anchorites (priest of Ezra), gypsy (bard)
The Giant Garden of Oz
Eric Shanower - 1997
No sooner does Dorothy arrive, than all the farm's crops grow to gigantic sizes. Determined to help her aunt and uncle, Dorothy, Toro and Billins set out across the landscape of giant vegetables, heading for the Emerald City. But, to Dorothy's distress, both Toto and Billina soon mysteriously disappear. What kind of magic is afoot here? Can Dorothy reach the Emerald City in time to save her aunt and uncle's farm? With over 50 black-and-white illustrations.