Book picks similar to
The Eye of the World: The Graphic Novel, Volume One by Chuck Dixon
White Sand, Volume 1
Brandon Sanderson - 2016
On the planet of Taldain, the legendary Sand Masters harness arcane powers to manipulate sand in spectacular ways. But when they are slaughtered in a sinister conspiracy, the weakest of their number, Kenton, believes himself to be the only survivor. With enemies closing in on all sides, Kenton forges an unlikely partnership with Khriss -- a mysterious Darksider who hides secrets of her own. White Sand brings to life a crucial, unpublished part of Brandon Sanderson s sprawling Cosmere universe. The story has been adapted by Rik Hoskin (Mercy Thompson), with art by Julius Gopez and colors by Ross Campbell. Employing powerful imagery and Sanderson s celebrated approach to magical systems, White Sand is a spectacular new saga for lovers of fantasy and adventure."
Fire and Flight
Wendy Pini - 1981
The elves are burnt out of their ancestral home by vengeful humans. Betrayed by cowardly trolls, the elfin tribe, led by Cutter, Blood of Ten Chiefs, must cross the Burning Wastelands to find a faven they've never seen. Can the Wolfriders survive? If they do, what surprises await them at Sorrow's End?
Dark Wraith of Shannara
Terry Brooks - 2008
. . and protect the future from the forces of evil.If you've never ventured into the wondrous world of Shannara, consider this an ideal opportunity. Prepare to enter the breathtaking realm of the Four Lands, where beings both noble and sinister have quested and clashed, crossed swords in the names of darkness and light, and engaged in adventures rich with mystery and majesty."Terry's place is at the head of the fantasy world." -Philip Pullman, author of The Golden Compass
A Game of Thrones: The Graphic Novel, Volume One
Daniel Abraham - 2012
R. Martin • early renderings of key scenes and favorite characters from the novels • a walk-through of the entire creative process, from auditioning the artists to tweaking the scripts to coloring the final pages • behind-the-scenes commentary from Daniel Abraham, Tommy Patterson, and series editor Anne GroellYou’ve read the books. You’ve watched the hit series on HBO. Now acclaimed novelist Daniel Abraham and illustrator Tommy Patterson bring George R. R. Martin’s epic fantasy masterwork A Game of Thrones to majestic new life in the pages of this full-color graphic novel. Comprised of the initial six issues of the graphic series, this is the first volume in what is sure to be one of the most coveted collaborations of the year. Winter is coming. Such is the stern motto of House Stark, the northernmost of the fiefdoms that owe allegiance to King Robert Baratheon in far-off King’s Landing. There Eddard Stark of Winterfell rules in Robert’s name. There his family dwells in peace and comfort: his proud wife, Catelyn; his sons Robb, Brandon, and Rickon; his daughters Sansa and Arya; and his bastard son, Jon Snow. Far to the north, behind the towering Wall, lie savage Wildings and worse—unnatural things relegated to myth during the centuries-long summer, but proving all too real and all too deadly in the turning of the season. Yet a more immediate threat lurks to the south, where Jon Arryn, the Hand of the King, has died under mysterious circumstances. Now Robert is riding north to Winterfell, bringing his queen, the lovely but cold Cersei, his son, the cruel, vainglorious Prince Joffrey, and the queen’s brothers Jaime and Tyrion of the powerful and wealthy House Lannister—the first a swordsman without equal, the second a dwarf whose stunted stature belies a brilliant mind. All are heading for Winterfell and a fateful encounter that will change the course of kingdoms. Meanwhile, across the Narrow Sea, Prince Viserys, heir of the fallen House Targaryen, which once ruled all of Westeros, schemes to reclaim the throne with an army of barbarian Dothraki—whose loyalty he will purchase in the only coin left to him: his beautiful yet innocent sister, Daenerys.
Jim Henson's The Dark Crystal: Creation Myths, Volume 3
Matthew Dow Smith - 2015
The world of Thra is shattered. Following the events of The Great Conjunction, the once-powerful Urskeks have been split into two separate beings: the Skeksis and the Mystics. Only Raunip and Aughra know their true origins, but they are trapped in the bowels of the world of Thra, searching for the shard of the Dark Crystal. But as the aftermath of the Great Conjunction wreaks havoc upon the Gelfling tribes, the Geflings may have no choice but to rely upon the one race offering aid: the Skeksis. The species of Thra will have to decide who they can trust if they hope to keep their world together. Written by Matthew Dow Smith (Doctor Who, X-Files) and gorgeously illustrated by Alex Sheikman (Robotika) and Lizzy John (Fraggle Rock), this third volume is the epic conclusion to the Creation Myths saga. This volume features behind the scenes photos and concept sketches from the Jim Henson Company Archives documenting how creature and puppet designs that never made it into the film were adapted and brought to life on the page.
Meridian, Vol. 1: Flying Solo
Barbara Randall Kesel - 2002
The beloved onlychild of the Minister of Meridian, she grows up with an entire floating cityas her playground. Then her father dies, and she inherits a sigil imbuedwith the power to create. So does her wicked Uncle Ilahn, except that hispowers are bent on destruction and domination. Suddenly Sephie finds herselfat the center of a power struggle, and quickly she learns that there is morethan love in the world. Kidnapped to the world of Calador, Sephie's journeyhome to Meridian puts her in the path of many people good and bad that helpher grow up and counter Ilahn's plans to take over her world.A former drama major, Barbara Kesel has been in the comic book industrysince 1981, when she wrote a Batgirl backup story for DetectiveComics. Since then she has written for every major comic company as wellas served as an editor at DC Comics and Dark Horse Comics. Now she iswriting Meridian, The First, and CrossGenChronicles.Steve McNiven is a graduate of the Nova Scotia College of Art and Design. Heholds a BA in Art Education and a BFA in Sculpture and spent four yearsteaching art to high school kids before coming to CrossGen.Mike Atiyeh's has colored comics for almost every major publisher, includingMarvel, DC, Image, Acclaim, and Wizard Entertainment.
The Autumnlands, Vol. 1: Tooth and Claw
Kurt Busiek - 2015
When the wizards of the Autumnlands reach through time to bring back a legendary hero, they don't get the savior they expected. But in a shattered, besieged city, he's their only hope of survival—and possibly their entire world's, as well.Collects THE AUTUMNLANDS: TOOTH & CLAW #1-6
The Silent Grove
David Gaider - 2012
Available in print for the first time, Dragon Age: The Silent Grove is the perfect introduction to BioWare's dark fantasy universe In this essential, canonical story from David Gaider, lead writer of the games, King Alistair, accompanied only by rogues Isabela and Varric, embarks on a quest deep inside the borders of Antiva - a nation of assassins Together, they will encounter a prison break, dragons, the mysterious Witch of the Wilds, and one of the greatest secrets in the history of the world!Collects Dragon Age #1 - #6
The Sentinel Mage
Emily Gee - 2011
Only one man can break it: Harkeld of Osgaard, a prince with mage’s blood in his veins. But Prince Harkeld has a bounty on his head—and assassins at his heels.Innis is a gifted shapeshifter. Now she must do the forbidden: become a man. She must stand at Prince Harkeld’s side as his armsman, protecting and deceiving him.But the deserts of Masse are more dangerous than the assassins hunting the prince. The curse has woken deadly creatures, and the magic Prince Harkeld loathes may be the only thing standing between him and death.
Witch & Wizard: The Manga, Vol. 1
James Patterson - 2011
That's what happens to Whit Allgood and his sister, Wisty. They thought that they were just a couple of normal teenagers, until their rude awakening at the hands of a dozen armed police! Charged with being a wizard and a witch, accused of having incredible powers they never dreamed possible, the siblings find themselves the targets of an upstart political regime, The New Order, which has swept the country and vowed to wipe "their kind" from existence. Now Whit and Wisty must fight for both their freedom and their lives as they unlock the powers burning inside of them!
The Whitefire Crossing
Courtney Schafer - 2011
He's in high demand as a guide for the caravans that carry legitimate goods from the city of Ninavel into the country of Alathia. The route through the Whitefire Mountains is treacherous, and Dev is one of the few climbers who knows how to cross them safely. With his skill and connections, it's easy enough to slip contraband charms from Ninavel - where any magic is fair game, no matter how dark - into Alathia, where most magic is outlawed.But smuggling a few charms is one thing; smuggling a person through the warded Alathian border is near suicidal. Having made a promise to a dying friend, Dev is forced to take on a singularly dangerous cargo: Kiran. A young apprentice on the run from one of the most powerful mages in Ninavel, Kiran is desperate enough to pay a fortune to sneak into a country where discovery means certain execution - and he'll do whatever it takes to prevent Dev from finding out the terrible truth behind his getaway.Yet Kiran isn't the only one harboring a deadly secret. Caught up in a web of subterfuge and dark magic, Dev and Kiran must find a way to trust each other - or face not only their own destruction, but that of the entire city of Ninavel.
Last Man: The Stranger
Bastien Vivès - 2015
This mysterious stranger seems to have more in common with our world than the world where the Games are held. He smokes cigarettes and wears a leather jacket while everyone else in this medieval realm is casting spells and weaving tapestries. Nobody knows what to make of him, but when Aldana enrolls in the games he quickly becomes a top contender. Eschewing magic and using only his martial arts prowess, Aldana also befriends and protects a small boy for reasons as mysterious as his origins. Who will win the games? Who is Richard Aldana, really? And what is the ultimate purpose of this gruelling gladiatorial contest? With its intricate fantasy setting and heart-pounding action sequences, Last Man has become the smash hit comics series in France. Combining compelling character-driven storytelling with fast-paced adventure, Last Man is an addictive series with a cliffhanger at the end of each volume that leaves readers panting for more.
The Malloreon, Vol. 2: Sorceress of Darshiva / The Seeress of Kell
David Eddings - 2005
This monumental fantasy follows the story of two age-old opposing destinies locked in a seven-thousand-year war for control of the world, its gods, and its men. Indeed the victor will determine nothing less than the fate of all creation.Troubles mount as King Garion, Belgarath, and Polgara pursue Zandramas, the Child of Dark, across the known world. The wicked creature has abducted the King’s infant son for sinister purposes. If Garion and his companions cannot reach the Place Which Is No More, as the Seeress of Kell has warned, then Zandramas will use Garion’s son in a rite that will raise the Dark Prophecy to eternal dominion over the universe. Only the Seeress of Kell can reveal the mysterious locale, but first Garion and Polgara must fulfill an ancient prophecy in the mountain fastness of the Seers. Although Kell is closed to Zandramas, her dark magic can forcefully extract the intelligence she needs from one of Garion’s party. Setting traps and dispatching her foul minions, she is determined to claim the world for the Dark Prophecy. But Garion will let nothing stand between himself and his son. . . .
The Way of Shadows: The Graphic Novel
Brent Weeks - 2014
For Azoth, survival is precarious. Something you never take for granted. As a guild rat, he's grown up in the slums, and learned to judge people quickly - and to take risks. Risks like apprenticing himself to Durzo Blint.But to be accepted, Azoth must turn his back on his old life and embrace a new identity and name. As Kylar Stern, he must learn to navigate the assassins' world of dangerous politics and strange magics - and cultivate a flair for death.